Good Idea/Bad Idea: DC Hits the Reboot Button

And by “reboot,” I do not mean they’re in the Net.

No, DC Comics did something drastically yesterday. They announced that all of their superheroes comics will be rebooted to #1. This is massive news as writers will be shifted around as these new adventures unfold. In fact, it seems as if DC will be looking for new writers to jump on board for their characters.

But what about Batman and Superman? They’ve all shared their fair-share of different origin stories with Superman: Earth One is a recent example. But how far will these reboots go?

I also do not mean to be a worry-body, but isn’t a few months till launch seem like too short of a time to find new writers for some of these comics? I’m definitely no Comic Book Engineer, but I do know comics take months in advanced to produce a story. How will the quality appear? What about crossovers? Retcons?

One thing I should also mention is – although this is a drastic overhaul for DC Comics – this is not “new” by any means. Remember in the early 90’s when Marvel did this to a majority of their comics? It bombed big-time. In fact, it upset people so much that they rebooted Fantastic Four TWICE just so that the numbers could sync up. Here’s the cover of Fantastic Four, Volume 3 #71. Or is it Volume 1 #500? Look at the number on the top left of the cover and decide for yourself.

Fantastic Four 500

Amazing Spider-Man was rebooted into a second volume in 1999. It ran for 58 issues before turning into #499. So for the record, Amazing Spider-Man Vol 2 #1-58, was actually Amazing Spider-Man Vol 1 #442-499.

If it didn’t work for Marvel – the bigger of the two companies – why would DC jump on to the same failboat as before?

The Joe Shuster Awards blog has an excellent discussion of some pros and cons with the change in DC. I highly recommend you check it out.

What are your thoughts on what DC is doing? Did Marvel just not do it at the right time? Will DC succeed? Will you drop books when they get renumbered?

Will you keep on Space Truckin’?

Comic Book Video Games: A Brief Run Through

I’ve been playing a LOT of The Incredible Hulk: Ultimate Destruction for my Xbox 360 as of late. Yes, it’s the game based off of the Edward Norton movie, however, it’s actually pretty good.

To elaborate on what the game is like, imagine you’re playing Grand Theft Auto 3, but you’re the Hulk.

Incredible Hulk: Ulimate Destruction

I’m not kidding! (And take THAT, Bi-Beast!) The Hulk game features the actual landscape of Manhattan – landmarks and all – for you to destroy. It’s a vast improvement on other superhero video games, and I’m always drawn back to it because it’s open-ended, mindless destruction, yet constant fun. It’s sort of mind-boggling how well the game is crafted despite it being based off of a movie, as usually movie-based games are garbage. It’s far-superior to Eric Bana’s movie-based game, simply called Hulk, and of course, it is much more dimensional than the original Sega Genesis game. And no, not just more “third-dimensional.”

But I do believe that Batman: Arkham Asylum is the best superhero video game ever created. (Awaits the Billy Madison references). It captures everything which is Batman in a brilliant and exciting game. There’s no doubt about it, Arkham Asylum nails the board on the head when it comes to make a great game. Although it does not have much replayability, it triumphs in excellent gamepaly. It did such a great job in fact, that Spider-Man: Shattered Dimensions was trying to imitate the scope of the game.

Now that I have myself thinking. . .

Spider-Man Game Boy

Let’s go back to when these games really started to rise. I obviously cannot talk about EVERY game, but I’ll try to hit the main ones on the head. Most importantly, ones I’ve played.

The earliest superhero game I can recall playing was The Amazing Spider-Man on my Gameboy, back in the 90’s. Look at those sweet graphics. You can almost tell it’s Spider-Man from them! All I can remember was always being out of web-fluid. Man, being Spider-Man IS hard. With no power came tons of responsibility to beat this game.

Silver Surfer Nintendo

But the game was not as hard as the Silver Surfer. This game would have me screaming at the television, while throwing my Nintendo controller away, freezing my console and possibly wrecking a vase or three. I’m sure you’ve all heard by now the notoriously difficult struggle this game was to everybody who played it. If you made it past the first stage on any level, you’ve gone further than I have. I mean, look at Mephisto’s face there. He’s scary as heck, and he wants me to get through his level without touching anything? You ask the impossible, sir.

X-Men Spider-Man Arcade's Revenge

Does anyone else remember The Tick? He was fun! He was a breath of fresh air after the mind-numbing game play of Silver Surfer. In fact, him and Spider-Man/X-Men: Arcade’s Revenge were a blast! A large variety of characters to chose from: Spider-Man, Cyclops, Storm, Gambit, and Wolverine – each with their own levels. Oddly, Cyclops had his X-Factor costume in-game, but I’d just be looking like a real nerd if I’m reaching for continuity in a Nintendo game. I still remember seeing the commercials for this game back on my VHS copy of the X-Men pilot episode “Pryde of the X-Men.”

That’s right. I own it – Australian Wolverine and all.

Incredible Hulk Sega Genesis

Lucky for me, after X-Men another great game came out: The Incredible Hulk for the Super Nintendo and Sega Genesis. I remember paying $50 back in the day for this game at a local independent video game retailer. Yeah! Those existed too! You started off as Bruce Banner and had to get beaten up to turn into the Hulk. And man, it was a blast! Villains like Rhino, Abomination and Tyrannus were such thrills to fight – but challenges too. I always had a hard time beating Tyrannus – who was the second-last boss, next to the Leader.

Spider-Man Maximum Carnage

Since Marvel was kicking so much butt in the video game business, why not release something else crazy? Spider-Man & Venom: Maximum Carnage was probably one of the most exciting video games to be released in that day. With a large roster of villains, an over-abundance of cameos, plus playing as Venom – this game was a child’s dream! Cloak and Dagger! Hooray! Too bad that the game was SO FRIGGEN’ HARD! I was always to happy to play it, but once you get into that second stage, climbing the building, it was all over. I hate you, Shriek!

Teenage Mutant Ninja Turtles 2

Fortunately at this time, Teenage Mutant Ninja Turtles 2: The Arcade fell into my lap. Suddenly everything became brighter. I don’t think I need to say much about this game. It was, and still is the best TMNT game in existence. It surpassed the first game immensely, while made us laugh at how repetitive the third game was. This is what defined side-scrollers to me at such a young age. This game was, and still is, relentless fun. Unfortunately, the fun of side-scrollers were about to fall into the gutters again, when I played X-Men for the Sega Genesis. I just couldn’t win, could I? Faulty game play, plus ridiculously difficult levels made for a frustrating series of questions like, “Why did they make this game?” or “Why did we rent this again?” Ah, as kids, we didn’t know what we were doing.

X-Men 2 Clone Wars

Well X-Men learned from its mistake, as X-Men 2: The Clone Wars came out with not only a great game, but had such an effective first-level song that I still play on it my bass guitar every-so-often. I can still remember teleporting with Nightcrawler becoming tremendously more fluid than that of its parent game while the controls also smartened up. Beast was fun to play as, while Psylocke also made a great player. No one ever plays as Psylocke. I did! She rules. Result!

Batman and Robin Sega Genesis

Speaking of results, The Adventures of Batman & Robin was another great game. Based from the animated series, this DC game triumphed where Batman Returns failed, and Batman Forever was going to fail. Not to mention, it just looked really sharp and clean in comparison to Batman Returns.

With the release of the PlayStation, the world was lucky to retrieve my favourite Spider-Man game to-date, aptly called, Spider-Man. With the original voice actors from the ’90s cartoon series for Spider-Man, Doc Ock, and Black Cat, this game was a sure-fire hit for me. Bonus marks were awarded to this game with incredible alternate costume selections, including Captain Universe, plus a great alternative gameplay: What If? mode. I can remember countless hours of my life going into this game as it was probably one of my favourite releases for the PSX. The game was released on the Nintendo 64, however the What If? mode was removed for it. Lamesauce. The sequel wasn’t too bad either. Y’know, Spider-Man 2: Enter Electro?

Spider-Man PlayStation

Speaking of lame, remember Superman for Nintendo 64? It was probably one of the worst games I’ve ever played. Nothing says “Superman” like literally flying through hoops for points. Aquaman GameCube Not to mention, the graphics were beyond sub-par for a game of its caliber. There was really no excuse for this mess. And to continue this mess from DC, none were as atrocious as Aquaman: Battle for Atlantis for the Nintendo Gamecube. What’s that? You didn’t hear of it? Neither did the rest of the world. Lucky them.

Much like the first X-Men game which improved with a sequel was the X-Men Legends series with X-Men Legends 2: Rise of Apocalypse. The first game was a bit of a flop with graphical issues and camera angles ultimately ruining the gameplay, but the sequel was mind-blowing fun. X-Men Legends 2: Rise of ApocalypseOnline multiplayer, mixed with a great roster of characters, Marvel and Activision went all-out with an incredible game and tons of nerdy tidbits for X-Men fans from all over.

Shortly after Legends 2 release, The Incredible Hulk: Ultimate Destruction cames out, and still, I’m having a blast rampaging throughout Manhattan. Whatta rush!

But no! Another Marvel mutiplayer-based game comes out, and pummels away with another great sequel: Marvel: Ultimate Alliance 1 and 2. The first game featured a unique storyline about Dr. Doom taking over the world, and also features over 140 Marvel characters throughout the entire game. A well-paced, well-rendered game with monumental cut scenes left my jaw dropped to the floor. Its sequel featured stories from Marvel’s Secret War and Civil War storylines and added in quite a hefty amount of Marvel’s B-listers, showcasing how vast the Marvel Universe is. Although the story was not nearly as exciting as the first game, action and excitement lurked every corner. Not to mention the game made me feel terrible after I beat up Patriot for the first time. The second time – not so much.

Marvel Ultimate Alliance 2

Following Marvel’s run of great games, DC fought back hard and rocked the boat with Lego Batman: The Videogame. If anyone has played any of the Lego-based games thus far, you know how much fun they are. Simply put, the Lego games bring out the child in all of us, while Lego Batman brought out the fanboy. Mixed characters from all over the Batman universe appeared and made for excellent gameplay.

Batman Arkham Asylum

And with DC’s Batman, up next could only be the greatest superhero game in existence: Batman: Arkham Asylum. ‘Nuff said.

With Batman: Arkham City coming out shortly, plus Marvel’s new games, Thor, X-Men Destiny and Spider-Man: Edge of Time coming out, we’ll be riddled with plenty more superhero games and more memories to be made. P.S. Edge of Time is written by X-Factor’s Peter David. I’m really excited for that!

And don’t worry that I hadn’t mentioned EVERY single game out there. I’m purposely forgetting games like X-Men: Mutant Academy, Marvel: Rise of the Imperfects, Marvel vs. Capcom series (as it’s not 100% comic hero), Marvel vs. Street Fighter, Spider-Man: The Movie, Fantastic Four, X-Men Origins, X-Men: Arcade (“Welcome to die!”), Astro Boy, Iron Man: The Movie, plus various X-Men and Spider-Man Game Gear games, etc., solely because they’re forgettable.

Since I can, I suppose my top-five favourite superhero games are as followed:

1. Batman: Arkham Asylum
2. Incredible Hulk: Ultimate Destruction
3. Marvel Ultimate Alliance 2
4. Spider-Man (PSX)
5. X-Men Legends 2: Rise of Apocalypse

What are yours? Did I miss anything really crucial that I should have covered? Am I entirely wrong with some of my discussions? Do I just really suck at The Silver Surfer? Fire some messages below!

Until next time, keep on Space Truckin’.

Oh. And The Fantastic Four. PC. 1985. Don’t you forget it.

Fantastic Four PC

Comic Animation and Boobs: Taking Women Back 50 Years

Women in Comics

As a kid in the ’90s, there was one thing on my mind – action! I loved watching the ’90s Batman, X-Men, and Spider-Man cartoons. I gathered myself around the television daily to witness the sheer brilliance these cartoons possessed.

On this site, you may have read my views on how Body Images are seen in comics, or how poorly Women are Portrayed in comics. It wasn’t until I sat down and watched DC/Warner Bros. newest animated film, Superman/Batman Apocalypse, did my mind erupt with frustration.

I am well-aware the movie is based off of a comic book run by Jeph Loeb & Michael Turner. I am also quite aware that the animation in the film is very similar to that in the comic. What I am shocked over is how blatantly awful the film was for younger viewers. From the camera angles chosen, to how much physics breasts were given, it was completely over-the-top.

Taking the Cake

Now to be fair, looking back at the X-Men cartoon in the ’90s, Rogue wasn’t really a conservative girl, nor was Wolverine a regular looking guy – he was shirtless in plenty of episodes. However subtle those instances may have been in the X-Men cartoon, Superman/Batman Apocalypse take the cake.

I will also mention that Superman/Batman Apocalypse is rated PG-13. However, if you have a kid in a video store and you see a Superman cartoon movie for them to watch, the last thing you check for is the rating. It’s a cartoon movie based on a beloved world icon – what could go wrong?

Yet, if this is only for teenagers to watch, what kind of message is it giving them?

Supergirl Middrift
The first thing I’d do when I crash land on a different planet is show as much skin as possible.

The basis of the movie is that Supergirl, or Kara, came to Earth and is trying to fit in with society and find herself a home. For the uninitiated, Supergirl is Superman’s cousin. Without really going into the story, there’s a montage where Supergirl takes women back to the Stone Age.

“What is like to be a girl in the city?” Kara asks Superman.

Cue montage of Supergirl getting her nails done, shopping for clothes, and being the stereotypical “rich girl” while good ‘ol handsome-boy Clark Kent pays the bills. Ah, being a girl is sweet, isn’t it? That is, as long as you have a strong, rich man to pay for everything.

Supergirl Changing
“Don’t you like my new bathing suit, cousin?”

Ah, Kara Zor-El. Welcome to Earth. Learn our archaic ways.

Is Supergirl Dressed
Isn’t she like, 14?

For those familiar with the story, you will also know that Kara gets kidnapped by Darkseid to become the leader of his army. Superman and Batman get Wonder Woman and Big Barda to help out with the rescue. Of course, when they ask Barda to help, she just took a shower. How inconvenient for the viewers.

Bare Barda
“Thanks for stopping by. Don’t mind me. I won’t get changed.”

And once the team travels to Apocalypse to save Kara, Wonder Woman and Barda get caught up fighting the Furies. Thanks to some particular camera angles, we can see why the Furies want to fight them. They’re jealous of Diana’s “attributes.”

Diana Double Ds
Tons of thought goes into these camera angles.

Luckily, Superman knows where Darkseid has hid Kara, so he’s goes in to save the day – only to find out that Kara is now mind controlled by Darkseid. AND! She’s changed wardrobes too, ’cause, y’know. Less clothing makes you more evil.

A New Supergirl Costume
Is this legal to watch?

So you can probably see some of my conundrums with this film. Of course, there’s tons more to show. The movie is riddled hyper-sexualized women.

I am aware that this isn’t the first movie or comic book to do so. If you looked at my previous entries I linked at the beginning of this blog, you’ll notice that I’m ragging on Marvel very hard for what they’ve done before.

And while, sure, the movie art matches how the comic was drawn, by no means did it need to be done this way. By no means do the particular camera angles chosen NEED to be there.

Taking Women Back 50 Years

I’ve shown you the physical proof of what the movie provided. What stuck to me is the lasting effect it would leave upon others.

Arguably, comics are directed towards young boys. Obviously, showing women the way they are in this movie would definitely drive those sales. What is wrong is the movie takes one limp forward and multiple steps backwards.

For sure, Kara learns a lesson in this film about finding herself. But at what cost?

If I were a young boy watching this movie, I’d be excited for the action, and even more blown away by how attractive all of the women are. Kara is just being a young girl, barely old enough to be allowed to watch the movie she is starring in. Men on the other hand are the strong and mighty. Although women can fight, they’re not nearly as cool as Superman or Batman. All they like to do is shop or get kidnapped and wait for men to rescue them. Your typical hero story.

Wonder Woman may be considered an exception as she “owns” an Amazon Army. However, the army loses a battle and Superman is left to save the day.

Now if I were a young girl watching this movie, I would notice that shopping is a lot of fun. I would love to look as good as Kara in those clothes and it would be even better if I didn’t have to pay! Wonder Woman has her own place, but cannot defend it unless Superman is there. Then the Furies fight Barda and Wonder Woman, I would be bombarded by breasts, hips and lack of clothing. By the end of the film, I would be happy that Supergirl found her way, but still be left to feel empty. There would be no reason for me to re-watch that movie and the images shown would be imprinted in my psyche forever.

In fact, the movie insults the strength of the already-strong female characters as men save the day.

Wait. What did she just say?

I know that comics can never really change. They will mostly be marketed towards boys, and that’s just how it is. But what can change is a mindset on how women should be portrayed.

Comic panels do not need to have massive breasts on every female character, nor does a movie need to shift camera angles to show particular features to its characters.

If you’re looking to impress boys, you do not have to do it by taking women back years of progress. But by doing so, you’re preventing a female audience from even caring, while still being damaging in the process.

It’s not a double-edged sword unless you make it to be one.

Keep on Space Truckin’.

Classic Comic Special: Comics, Covers, and Barcodes!

I usually use my Classic Comics feature to review a comic book. However, I’m going to do something different and talk comic book barcodes. What are comic book barcodes for? Why do some have pictures of Spider-Man’s head instead of the barcode? How and why did they affect comic book covers of Marvel and DC from the late 70s and early 80s? Let’s delve in.

Barcode Strikeouts

What are those? Let’s take a look!

For comics coming out at a time when technology didn’t move so fast, there had to be assurances for companies like Marvel and DC. But more on that soon.

Here’s my copy of X-Men #126 from October of 1979. By all means, I invite you to click on the image to see it larger. Please pardon the quality of my old camera.

XMen

Let’s take a closer look at the bottom-left corner of the comic.

BarcodeStrike

I remember when I first started collecting, I had no idea why someone would put black strikes through the barcodes. Eventually, it dawned on me how the strikes only seemed to have affected a particular era of comics. In fact, the strikes they weren’t drawn on but actually printed over top of the barcode. I wanted to know what it meant (and I’m sure you do too)!

Three of the following X-Men comics I have featured strikes up until X-Men #130, from February of 1980.

XMen

Then issue #131 – a month later – it didn’t have a barcode at all!

XMen

Instead of a barcode, I see. . . a picture of Spider-Man? But I’ve seen issues of X-Men #131 with a barcode! What happened?!

Direct Edition vs. Newsstand Edition

A crossed out barcode means the comic book is a Direct Edition. So what’s that?

In a nutshell, there are two “types” of editions: Direct and Newsstand. A Direct Edition is sent to the comic book store and sold there. A Newsstand Edition is something which a newsstand would carry (seems obvious, right)? However, this was not just exclusive to newsstands, as malls, convenience stores, and drugstores could also receive Newsstand Editions.

A Direct Edition comic is crossed out due to a variety of things. One is because it tracks sales for the publisher, while another reason is to stop the store owner from returning the comics they did not sell. A crossed out barcode means the barcode could not be scanned into inventory for the publisher to accept as a return.

Obviously, that means the Newsstand Editions could be returned back to the publisher.

Arguably, Direct Edition comics are more sought-after because they would have been treated more carefully. They were less likely to have been placed in spinner racks, for example, and more likely to have been bagged and boarded. Direct Editions were also bought by the dealer at a lower price presenting another reason why dealers were unable to return them.

That being said, do you remember The Amazing Spider-Man #36? It was called the “Black Issue” as it was a tribute to the events of 9/11. I personally own a copy of that comic. Comic book dealers would have received one without a barcode on the cover at all. I bought mine at a local variety store which did have a barcode on the cover.

Believe it or not, if you have a good quality copy of that book WITH a barcode, it’s actually WORTH MORE because it is considered rare to find good-quality copies of Newsstand Edition comics. That “rule” really only applies to key issues of books, for the most part. Ultimately, it depends on the buyer.

Interestingly enough, Direct Edition dealers/comic book store owners were usually unable to scan the comics they brought in as most Direct Edition carriers did not have scanners for barcodes at the time. The technology simply wasn’t there yet or was too expensive for the comic shop owner to take on!

Due to the lack of technology from many of the comic dealers, Marvel replaced the Direct Edition barcodes with things like the Spider-Man head, or DC with Batman. On top of that, it was a way to promote extra little tidbits. Who doesn’t remember “50 Years of Captain America”, or “Spider-Man’s 35th Anniversary”? It was printed on every comic where the barcode should be. It made more sense to put those on Direct Edition books anyway as the readers would be more familiar with what’s happening in their comic book universe rather than a random person purchasing a book at a corner store.

Nowadays, since everyone is mostly on par with technology, barcodes have returned and comics just state whether or not they are Direct Editions. For example, here is a picture of Uncanny X-Force #1 from October of 2010. What does it say right next to the barcode?

Until next time folks, keep on Space Truckin’! If you’d like, you can also follow me on Twitter and Instagram!

UPDATE May 18th, 2020 – What if there’s LITERALLY NOTHING to go on?

This barcode blog has certainly been one of the most-viewed pages on my site. I’ve had many people message me both on here or through private messages to help find information on their books and clarify the understanding of barcodes. However, a recent inquiry piqued my interest and prompted me to update this post.

I completely forgot about the comic books that do NOT have barcodes. And no, I don’t mean the Spider-Man head barcodes.

I had Benn from the UK message me. He sent me a couple of photos of his book and its lack of a barcode – and lack of a back page, of all things!

His issue was Spider-Man #3 – from Todd McFarlane’s run. This issue was “Torment Part 3” from 1990.

Looking at the cover, there’s red flags abound! There’s no barcode, no pricing, and no issue number! The information on the book’s cover are entirely stripped away. To make matters even stranger, the background colours are also different.

Benn also sent me a photo of the back of the book:

There’s no tearing or obvious removal of a back cover. The staples are intact. If you look closer, the cover actually wraps around to the back page. The book simply didn’t come with a back cover!

What gives? Benn’s book instantly reminded me of a Spider-Man giveaway series we saw here in Canada back in the early nineties.

I personally had Spider-Man’s “Chaos in Calgary” and “Hard Ball” issues. They were part of a five-issue Spider-Man promo/giveaway from Marvel which was targeted to Canadians to have them read more Spidey books. Unlike Benn’s book, these books had both their prices and issue number on them. However, there was no barcode at all, let alone a spot for one on the cover.

Based on my prior experience on a few books without barcodes, and because Benn’s book featured a colour variant, I have to assume it was a reprint of some sort. Due to a lack of barcode, it must not have been scanned into stores – similar to the Direct Edition Spidey-head barcodes. I also could not find any information in the Overstreet Guide or Comics Price Guide, as if Benn’s book wasn’t actual “comic books” per se. Without a barcode, if Benn’s book was free or offered as a promotion like “Chaos in Calgary,” it would not get scanned into inventory at all – tracking wasn’t important because the book would have had no inherent value at the time.

What Benn’s book reminds me of are the Comic Packs of the 90s. I remember one in particular which clearly had no barcode on the cover:

The Shadows of the Empire comic from Dark Horse all but confirms to me Benn’s book would have been part of a toy pack. Like Benn’s book, there’s no issue number, barcode, or price. Unlike Benn’s book however, the Shadows of the Empire book wasn’t necessarily a reprint because it hadn’t been published before. Benn’s book is a reprint for sure, but considering it to be from a toy pack, it may explain the lack of a back cover as the back would have been more expensive to print. The book would not have had a barcode because the barcode was on the packaging of the toy, not the book. It may also explain why I could not find any information of the “book” in either the Overstreet Guide or Comics Price Guide – because this may – and I’m using this term very loosely here – be labelled as a “toy” not a comic.

Personally, I’m not sure what it could be labelled as. Due to COVID-19, I certainly cannot go to any comic book or toy conventions to ask the dealers there.

Benn’s book leaves a lot of unanswered questions with it: was the book actually part of a toy or just a giveaway? Benn’s from the UK and certainly distribution and rules for it would have been different than in the Americas – does that play a factor to why there’s no numbering on it? Would you classify the book as a “toy?” If so, would “Chaos in Calgary” get a pass? Does packaging define the product? I’d argue Benn’s book is a comic book. Looking into the Overstreet guide, it doesn’t recognize Dark Horse’s Shadows of the Empire toy pack books. However, the Comics Price Guide does.

Unfortunately I am unable to offer Benn a true answer to his book. It certainly is a unique piece though! If you know of any action figures that may have sold with Benn’s Torment #3, please let me know!

Happy collecting, everyone!