Classic Comic Fridays: X-Men – God Loves, Man Kills

The first Friday of each month, I will review a classic comic from my own personal collection.

God Loves Man Kills

I’ve been doing something a bit different with these past few CCF reviews. To keep that going, and to celebrate its release on trade paperback earlier last month, comes Marvel Graphic Novel #5: X-Men – God Loves, Man Kills. I really wanted to speak about it because of it’s overall message.

The story is a turning point in the world of the X-Men. It’s probably one of the most in-your-face stories without trying to hide behind some super villain like Magneto, or huge robots like the Sentinels. This is a story which is very plausible. The results are anything less than astounding.

X-Men God Loves Man Kills

Marvel Graphic Novel #5: X-Men – God Loves, Man Kills (December, 1982)
Chris Claremont (writer), Brent Anderson (pencils, inks, cover), Steve Oliff (colours), Tom Orzechowski (letterer). $5.95

I’m sure you’ve heard of William Stryker. You remember the main villain in the movie X2: X-Men United – the one guilty for giving Wolverine his adamantium skeleton? The one guilty for the Weapon X project? Well this is where Stryker first appeared. But he was nothing of what he was in the movie.

Here, in God Loves, Man Kills (GLMK), William Stryker is a reverend, and we see early in the story that he hates mutants and wishes them all to be cleansed from the earth. In fact, he has a team of religious fanatics called the Purifiers (which you may of heard in X-stories already) who do Stryker’s mutant assassination for him. All of this is done in the name of god. Stryker believes mutants are indeed the “homo superior”, but are not “homo sapien.” Thus, they are products of the devil and must be destroyed.

Stryker’s seems nothing like how he’s portrayed in the second X-Men movie, is he? Neither is the story.

This story is blunt with its readers by contrasting humans and mutants with racial subjection. Within the story’s first few pages, a black family is killed in cold blood – not because of colour – but because the parents bore a son who was a mutant. Then the mutant son and human daughter are executed in the first two pages, then strung up on a swing set for the rest of the world to see. A sign posted on the boy reads “Muties.”

Cut to Kitty Pryde fighting a boy at Stevie Hunters dance studio. She’s fighting because the boy’s family supports Stryker’s endeavors. The boy is unaware of Kitty’s powers, so Stevie jumps in to stop the fight and tells Kitty to back down before she uses them on the boy. Despite knowing that Kitty’s a mutant, Stevie talks to Kitty to calm her down:

God Loves Man Kills

These blatant comparisons to real-life issues are what the basis of the X-Men grew to be. Lately, there have not been many comparisons between racism and mutants, but it is stories like in GLMK which bring us a wake up call by a slap to the face.

GLMK is not a story about hate upon religion. It is definitely not a spite against god, either. It is the idea of hate reaching out and becoming ever-engrossing by shielding itself behind an ideal to be justified. GLMK successfully shows us this with its story.

Stryker becomes so powerful with his rhetoric that he gets to speak at a stadium to preach his word on behalf of god. There, he faces a final showdown with the X-Men with quite a surprise twist.

That twist, too, is a perfect example of how society operates. Without spoiling it, the end recedes what Claremont built up in the entire story. In a way, GLMK becomes a story of Good versus Evil versus Good. It implies the analogy of grass being green on the other side and shows that there is still a continuous loop to what is defined as both good and evil.

I cannot talk about the moral of the story without mention of Brent Anderson’s moody pages. As a graphic novel, these stories get a lot more attention to than regular comic books. It shows.

Immense time and effort was placed into crafting a grim story amongst a fearful backdrop of hate and despair. Anderson successfully hits every mood with every turn of the page. Even when the climactic ending comes into play, the positive feeling the reader should get with the falling action is narrowed by Anderson’s art. As both the drawer and inker, Anderson has no boundaries to how he makes wonderful sketches seem downright terrifying.

Steve Oliff’s colours hit the mark. Rarely are pages splashed with colours to give any sort of hope to the mutants. Even on a sunny day, Oliff works the panels to still suggest danger afoot. Even with the image above between Stevie and Kitty, Oliff’s use with white, red and black tones really separate the different feels in each panel.

GLMK is a phenomenal story which I would suggest is deeply prevalent, even today. With the recent reactions and discussions from the public on the death of Osama bin Laden, it is somewhat frightening that thirty years later, GLMK could still a possible and harsh reality.

A story that never stops teaching is a story always worth reading.

Grade: 8/10

As a side note: I went to the midnight viewing of Thor. I would definitely say it was the most accurate portrayal of a Marvel character, and I was quite happy with the film. It is certainly worth seeing a few times. Tons of love and screen time was given to Sif and the Warrior’s Three – which is something I was not expecting. There’s also tons of little tidbits added into the film for Marvel fans to enjoy – so stay sharp!

Don’t forget to stay after the credits.

Keep on Space Truckin’!

Comic Book Video Games: A Brief Run Through

I’ve been playing a LOT of The Incredible Hulk: Ultimate Destruction for my Xbox 360 as of late. Yes, it’s the game based off of the Edward Norton movie, however, it’s actually pretty good.

To elaborate on what the game is like, imagine you’re playing Grand Theft Auto 3, but you’re the Hulk.

Incredible Hulk: Ulimate Destruction

I’m not kidding! (And take THAT, Bi-Beast!) The Hulk game features the actual landscape of Manhattan – landmarks and all – for you to destroy. It’s a vast improvement on other superhero video games, and I’m always drawn back to it because it’s open-ended, mindless destruction, yet constant fun. It’s sort of mind-boggling how well the game is crafted despite it being based off of a movie, as usually movie-based games are garbage. It’s far-superior to Eric Bana’s movie-based game, simply called Hulk, and of course, it is much more dimensional than the original Sega Genesis game. And no, not just more “third-dimensional.”

But I do believe that Batman: Arkham Asylum is the best superhero video game ever created. (Awaits the Billy Madison references). It captures everything which is Batman in a brilliant and exciting game. There’s no doubt about it, Arkham Asylum nails the board on the head when it comes to make a great game. Although it does not have much replayability, it triumphs in excellent gamepaly. It did such a great job in fact, that Spider-Man: Shattered Dimensions was trying to imitate the scope of the game.

Now that I have myself thinking. . .

Spider-Man Game Boy

Let’s go back to when these games really started to rise. I obviously cannot talk about EVERY game, but I’ll try to hit the main ones on the head. Most importantly, ones I’ve played.

The earliest superhero game I can recall playing was The Amazing Spider-Man on my Gameboy, back in the 90’s. Look at those sweet graphics. You can almost tell it’s Spider-Man from them! All I can remember was always being out of web-fluid. Man, being Spider-Man IS hard. With no power came tons of responsibility to beat this game.

Silver Surfer Nintendo

But the game was not as hard as the Silver Surfer. This game would have me screaming at the television, while throwing my Nintendo controller away, freezing my console and possibly wrecking a vase or three. I’m sure you’ve all heard by now the notoriously difficult struggle this game was to everybody who played it. If you made it past the first stage on any level, you’ve gone further than I have. I mean, look at Mephisto’s face there. He’s scary as heck, and he wants me to get through his level without touching anything? You ask the impossible, sir.

X-Men Spider-Man Arcade's Revenge

Does anyone else remember The Tick? He was fun! He was a breath of fresh air after the mind-numbing game play of Silver Surfer. In fact, him and Spider-Man/X-Men: Arcade’s Revenge were a blast! A large variety of characters to chose from: Spider-Man, Cyclops, Storm, Gambit, and Wolverine – each with their own levels. Oddly, Cyclops had his X-Factor costume in-game, but I’d just be looking like a real nerd if I’m reaching for continuity in a Nintendo game. I still remember seeing the commercials for this game back on my VHS copy of the X-Men pilot episode “Pryde of the X-Men.”

That’s right. I own it – Australian Wolverine and all.

Incredible Hulk Sega Genesis

Lucky for me, after X-Men another great game came out: The Incredible Hulk for the Super Nintendo and Sega Genesis. I remember paying $50 back in the day for this game at a local independent video game retailer. Yeah! Those existed too! You started off as Bruce Banner and had to get beaten up to turn into the Hulk. And man, it was a blast! Villains like Rhino, Abomination and Tyrannus were such thrills to fight – but challenges too. I always had a hard time beating Tyrannus – who was the second-last boss, next to the Leader.

Spider-Man Maximum Carnage

Since Marvel was kicking so much butt in the video game business, why not release something else crazy? Spider-Man & Venom: Maximum Carnage was probably one of the most exciting video games to be released in that day. With a large roster of villains, an over-abundance of cameos, plus playing as Venom – this game was a child’s dream! Cloak and Dagger! Hooray! Too bad that the game was SO FRIGGEN’ HARD! I was always to happy to play it, but once you get into that second stage, climbing the building, it was all over. I hate you, Shriek!

Teenage Mutant Ninja Turtles 2

Fortunately at this time, Teenage Mutant Ninja Turtles 2: The Arcade fell into my lap. Suddenly everything became brighter. I don’t think I need to say much about this game. It was, and still is the best TMNT game in existence. It surpassed the first game immensely, while made us laugh at how repetitive the third game was. This is what defined side-scrollers to me at such a young age. This game was, and still is, relentless fun. Unfortunately, the fun of side-scrollers were about to fall into the gutters again, when I played X-Men for the Sega Genesis. I just couldn’t win, could I? Faulty game play, plus ridiculously difficult levels made for a frustrating series of questions like, “Why did they make this game?” or “Why did we rent this again?” Ah, as kids, we didn’t know what we were doing.

X-Men 2 Clone Wars

Well X-Men learned from its mistake, as X-Men 2: The Clone Wars came out with not only a great game, but had such an effective first-level song that I still play on it my bass guitar every-so-often. I can still remember teleporting with Nightcrawler becoming tremendously more fluid than that of its parent game while the controls also smartened up. Beast was fun to play as, while Psylocke also made a great player. No one ever plays as Psylocke. I did! She rules. Result!

Batman and Robin Sega Genesis

Speaking of results, The Adventures of Batman & Robin was another great game. Based from the animated series, this DC game triumphed where Batman Returns failed, and Batman Forever was going to fail. Not to mention, it just looked really sharp and clean in comparison to Batman Returns.

With the release of the PlayStation, the world was lucky to retrieve my favourite Spider-Man game to-date, aptly called, Spider-Man. With the original voice actors from the ’90s cartoon series for Spider-Man, Doc Ock, and Black Cat, this game was a sure-fire hit for me. Bonus marks were awarded to this game with incredible alternate costume selections, including Captain Universe, plus a great alternative gameplay: What If? mode. I can remember countless hours of my life going into this game as it was probably one of my favourite releases for the PSX. The game was released on the Nintendo 64, however the What If? mode was removed for it. Lamesauce. The sequel wasn’t too bad either. Y’know, Spider-Man 2: Enter Electro?

Spider-Man PlayStation

Speaking of lame, remember Superman for Nintendo 64? It was probably one of the worst games I’ve ever played. Nothing says “Superman” like literally flying through hoops for points. Aquaman GameCube Not to mention, the graphics were beyond sub-par for a game of its caliber. There was really no excuse for this mess. And to continue this mess from DC, none were as atrocious as Aquaman: Battle for Atlantis for the Nintendo Gamecube. What’s that? You didn’t hear of it? Neither did the rest of the world. Lucky them.

Much like the first X-Men game which improved with a sequel was the X-Men Legends series with X-Men Legends 2: Rise of Apocalypse. The first game was a bit of a flop with graphical issues and camera angles ultimately ruining the gameplay, but the sequel was mind-blowing fun. X-Men Legends 2: Rise of ApocalypseOnline multiplayer, mixed with a great roster of characters, Marvel and Activision went all-out with an incredible game and tons of nerdy tidbits for X-Men fans from all over.

Shortly after Legends 2 release, The Incredible Hulk: Ultimate Destruction cames out, and still, I’m having a blast rampaging throughout Manhattan. Whatta rush!

But no! Another Marvel mutiplayer-based game comes out, and pummels away with another great sequel: Marvel: Ultimate Alliance 1 and 2. The first game featured a unique storyline about Dr. Doom taking over the world, and also features over 140 Marvel characters throughout the entire game. A well-paced, well-rendered game with monumental cut scenes left my jaw dropped to the floor. Its sequel featured stories from Marvel’s Secret War and Civil War storylines and added in quite a hefty amount of Marvel’s B-listers, showcasing how vast the Marvel Universe is. Although the story was not nearly as exciting as the first game, action and excitement lurked every corner. Not to mention the game made me feel terrible after I beat up Patriot for the first time. The second time – not so much.

Marvel Ultimate Alliance 2

Following Marvel’s run of great games, DC fought back hard and rocked the boat with Lego Batman: The Videogame. If anyone has played any of the Lego-based games thus far, you know how much fun they are. Simply put, the Lego games bring out the child in all of us, while Lego Batman brought out the fanboy. Mixed characters from all over the Batman universe appeared and made for excellent gameplay.

Batman Arkham Asylum

And with DC’s Batman, up next could only be the greatest superhero game in existence: Batman: Arkham Asylum. ‘Nuff said.

With Batman: Arkham City coming out shortly, plus Marvel’s new games, Thor, X-Men Destiny and Spider-Man: Edge of Time coming out, we’ll be riddled with plenty more superhero games and more memories to be made. P.S. Edge of Time is written by X-Factor’s Peter David. I’m really excited for that!

And don’t worry that I hadn’t mentioned EVERY single game out there. I’m purposely forgetting games like X-Men: Mutant Academy, Marvel: Rise of the Imperfects, Marvel vs. Capcom series (as it’s not 100% comic hero), Marvel vs. Street Fighter, Spider-Man: The Movie, Fantastic Four, X-Men Origins, X-Men: Arcade (“Welcome to die!”), Astro Boy, Iron Man: The Movie, plus various X-Men and Spider-Man Game Gear games, etc., solely because they’re forgettable.

Since I can, I suppose my top-five favourite superhero games are as followed:

1. Batman: Arkham Asylum
2. Incredible Hulk: Ultimate Destruction
3. Marvel Ultimate Alliance 2
4. Spider-Man (PSX)
5. X-Men Legends 2: Rise of Apocalypse

What are yours? Did I miss anything really crucial that I should have covered? Am I entirely wrong with some of my discussions? Do I just really suck at The Silver Surfer? Fire some messages below!

Until next time, keep on Space Truckin’.

Oh. And The Fantastic Four. PC. 1985. Don’t you forget it.

Fantastic Four PC

Comic Animation and Boobs: Taking Women Back 50 Years

Women in Comics

As a kid in the ’90s, there was one thing on my mind – action! I loved watching the ’90s Batman, X-Men, and Spider-Man cartoons. I gathered myself around the television daily to witness the sheer brilliance these cartoons possessed.

On this site, you may have read my views on how Body Images are seen in comics, or how poorly Women are Portrayed in comics. It wasn’t until I sat down and watched DC/Warner Bros. newest animated film, Superman/Batman Apocalypse, did my mind erupt with frustration.

I am well-aware the movie is based off of a comic book run by Jeph Loeb & Michael Turner. I am also quite aware that the animation in the film is very similar to that in the comic. What I am shocked over is how blatantly awful the film was for younger viewers. From the camera angles chosen, to how much physics breasts were given, it was completely over-the-top.

Taking the Cake

Now to be fair, looking back at the X-Men cartoon in the ’90s, Rogue wasn’t really a conservative girl, nor was Wolverine a regular looking guy – he was shirtless in plenty of episodes. However subtle those instances may have been in the X-Men cartoon, Superman/Batman Apocalypse take the cake.

I will also mention that Superman/Batman Apocalypse is rated PG-13. However, if you have a kid in a video store and you see a Superman cartoon movie for them to watch, the last thing you check for is the rating. It’s a cartoon movie based on a beloved world icon – what could go wrong?

Yet, if this is only for teenagers to watch, what kind of message is it giving them?

Supergirl Middrift
The first thing I’d do when I crash land on a different planet is show as much skin as possible.

The basis of the movie is that Supergirl, or Kara, came to Earth and is trying to fit in with society and find herself a home. For the uninitiated, Supergirl is Superman’s cousin. Without really going into the story, there’s a montage where Supergirl takes women back to the Stone Age.

“What is like to be a girl in the city?” Kara asks Superman.

Cue montage of Supergirl getting her nails done, shopping for clothes, and being the stereotypical “rich girl” while good ‘ol handsome-boy Clark Kent pays the bills. Ah, being a girl is sweet, isn’t it? That is, as long as you have a strong, rich man to pay for everything.

Supergirl Changing
“Don’t you like my new bathing suit, cousin?”

Ah, Kara Zor-El. Welcome to Earth. Learn our archaic ways.

Is Supergirl Dressed
Isn’t she like, 14?

For those familiar with the story, you will also know that Kara gets kidnapped by Darkseid to become the leader of his army. Superman and Batman get Wonder Woman and Big Barda to help out with the rescue. Of course, when they ask Barda to help, she just took a shower. How inconvenient for the viewers.

Bare Barda
“Thanks for stopping by. Don’t mind me. I won’t get changed.”

And once the team travels to Apocalypse to save Kara, Wonder Woman and Barda get caught up fighting the Furies. Thanks to some particular camera angles, we can see why the Furies want to fight them. They’re jealous of Diana’s “attributes.”

Diana Double Ds
Tons of thought goes into these camera angles.

Luckily, Superman knows where Darkseid has hid Kara, so he’s goes in to save the day – only to find out that Kara is now mind controlled by Darkseid. AND! She’s changed wardrobes too, ’cause, y’know. Less clothing makes you more evil.

A New Supergirl Costume
Is this legal to watch?

So you can probably see some of my conundrums with this film. Of course, there’s tons more to show. The movie is riddled hyper-sexualized women.

I am aware that this isn’t the first movie or comic book to do so. If you looked at my previous entries I linked at the beginning of this blog, you’ll notice that I’m ragging on Marvel very hard for what they’ve done before.

And while, sure, the movie art matches how the comic was drawn, by no means did it need to be done this way. By no means do the particular camera angles chosen NEED to be there.

Taking Women Back 50 Years

I’ve shown you the physical proof of what the movie provided. What stuck to me is the lasting effect it would leave upon others.

Arguably, comics are directed towards young boys. Obviously, showing women the way they are in this movie would definitely drive those sales. What is wrong is the movie takes one limp forward and multiple steps backwards.

For sure, Kara learns a lesson in this film about finding herself. But at what cost?

If I were a young boy watching this movie, I’d be excited for the action, and even more blown away by how attractive all of the women are. Kara is just being a young girl, barely old enough to be allowed to watch the movie she is starring in. Men on the other hand are the strong and mighty. Although women can fight, they’re not nearly as cool as Superman or Batman. All they like to do is shop or get kidnapped and wait for men to rescue them. Your typical hero story.

Wonder Woman may be considered an exception as she “owns” an Amazon Army. However, the army loses a battle and Superman is left to save the day.

Now if I were a young girl watching this movie, I would notice that shopping is a lot of fun. I would love to look as good as Kara in those clothes and it would be even better if I didn’t have to pay! Wonder Woman has her own place, but cannot defend it unless Superman is there. Then the Furies fight Barda and Wonder Woman, I would be bombarded by breasts, hips and lack of clothing. By the end of the film, I would be happy that Supergirl found her way, but still be left to feel empty. There would be no reason for me to re-watch that movie and the images shown would be imprinted in my psyche forever.

In fact, the movie insults the strength of the already-strong female characters as men save the day.

Wait. What did she just say?

I know that comics can never really change. They will mostly be marketed towards boys, and that’s just how it is. But what can change is a mindset on how women should be portrayed.

Comic panels do not need to have massive breasts on every female character, nor does a movie need to shift camera angles to show particular features to its characters.

If you’re looking to impress boys, you do not have to do it by taking women back years of progress. But by doing so, you’re preventing a female audience from even caring, while still being damaging in the process.

It’s not a double-edged sword unless you make it to be one.

Keep on Space Truckin’.