Good Idea/Bad Idea: DC Hits the Reboot Button

And by “reboot,” I do not mean they’re in the Net.

No, DC Comics did something drastically yesterday. They announced that all of their superheroes comics will be rebooted to #1. This is massive news as writers will be shifted around as these new adventures unfold. In fact, it seems as if DC will be looking for new writers to jump on board for their characters.

But what about Batman and Superman? They’ve all shared their fair-share of different origin stories with Superman: Earth One is a recent example. But how far will these reboots go?

I also do not mean to be a worry-body, but isn’t a few months till launch seem like too short of a time to find new writers for some of these comics? I’m definitely no Comic Book Engineer, but I do know comics take months in advanced to produce a story. How will the quality appear? What about crossovers? Retcons?

One thing I should also mention is – although this is a drastic overhaul for DC Comics – this is not “new” by any means. Remember in the early 90’s when Marvel did this to a majority of their comics? It bombed big-time. In fact, it upset people so much that they rebooted Fantastic Four TWICE just so that the numbers could sync up. Here’s the cover of Fantastic Four, Volume 3 #71. Or is it Volume 1 #500? Look at the number on the top left of the cover and decide for yourself.

Fantastic Four 500

Amazing Spider-Man was rebooted into a second volume in 1999. It ran for 58 issues before turning into #499. So for the record, Amazing Spider-Man Vol 2 #1-58, was actually Amazing Spider-Man Vol 1 #442-499.

If it didn’t work for Marvel – the bigger of the two companies – why would DC jump on to the same failboat as before?

The Joe Shuster Awards blog has an excellent discussion of some pros and cons with the change in DC. I highly recommend you check it out.

What are your thoughts on what DC is doing? Did Marvel just not do it at the right time? Will DC succeed? Will you drop books when they get renumbered?

Will you keep on Space Truckin’?

Comic Book Video Games: A Brief Run Through

I’ve been playing a LOT of The Incredible Hulk: Ultimate Destruction for my Xbox 360 as of late. Yes, it’s the game based off of the Edward Norton movie, however, it’s actually pretty good.

To elaborate on what the game is like, imagine you’re playing Grand Theft Auto 3, but you’re the Hulk.

Incredible Hulk: Ulimate Destruction

I’m not kidding! (And take THAT, Bi-Beast!) The Hulk game features the actual landscape of Manhattan – landmarks and all – for you to destroy. It’s a vast improvement on other superhero video games, and I’m always drawn back to it because it’s open-ended, mindless destruction, yet constant fun. It’s sort of mind-boggling how well the game is crafted despite it being based off of a movie, as usually movie-based games are garbage. It’s far-superior to Eric Bana’s movie-based game, simply called Hulk, and of course, it is much more dimensional than the original Sega Genesis game. And no, not just more “third-dimensional.”

But I do believe that Batman: Arkham Asylum is the best superhero video game ever created. (Awaits the Billy Madison references). It captures everything which is Batman in a brilliant and exciting game. There’s no doubt about it, Arkham Asylum nails the board on the head when it comes to make a great game. Although it does not have much replayability, it triumphs in excellent gamepaly. It did such a great job in fact, that Spider-Man: Shattered Dimensions was trying to imitate the scope of the game.

Now that I have myself thinking. . .

Spider-Man Game Boy

Let’s go back to when these games really started to rise. I obviously cannot talk about EVERY game, but I’ll try to hit the main ones on the head. Most importantly, ones I’ve played.

The earliest superhero game I can recall playing was The Amazing Spider-Man on my Gameboy, back in the 90’s. Look at those sweet graphics. You can almost tell it’s Spider-Man from them! All I can remember was always being out of web-fluid. Man, being Spider-Man IS hard. With no power came tons of responsibility to beat this game.

Silver Surfer Nintendo

But the game was not as hard as the Silver Surfer. This game would have me screaming at the television, while throwing my Nintendo controller away, freezing my console and possibly wrecking a vase or three. I’m sure you’ve all heard by now the notoriously difficult struggle this game was to everybody who played it. If you made it past the first stage on any level, you’ve gone further than I have. I mean, look at Mephisto’s face there. He’s scary as heck, and he wants me to get through his level without touching anything? You ask the impossible, sir.

X-Men Spider-Man Arcade's Revenge

Does anyone else remember The Tick? He was fun! He was a breath of fresh air after the mind-numbing game play of Silver Surfer. In fact, him and Spider-Man/X-Men: Arcade’s Revenge were a blast! A large variety of characters to chose from: Spider-Man, Cyclops, Storm, Gambit, and Wolverine – each with their own levels. Oddly, Cyclops had his X-Factor costume in-game, but I’d just be looking like a real nerd if I’m reaching for continuity in a Nintendo game. I still remember seeing the commercials for this game back on my VHS copy of the X-Men pilot episode “Pryde of the X-Men.”

That’s right. I own it – Australian Wolverine and all.

Incredible Hulk Sega Genesis

Lucky for me, after X-Men another great game came out: The Incredible Hulk for the Super Nintendo and Sega Genesis. I remember paying $50 back in the day for this game at a local independent video game retailer. Yeah! Those existed too! You started off as Bruce Banner and had to get beaten up to turn into the Hulk. And man, it was a blast! Villains like Rhino, Abomination and Tyrannus were such thrills to fight – but challenges too. I always had a hard time beating Tyrannus – who was the second-last boss, next to the Leader.

Spider-Man Maximum Carnage

Since Marvel was kicking so much butt in the video game business, why not release something else crazy? Spider-Man & Venom: Maximum Carnage was probably one of the most exciting video games to be released in that day. With a large roster of villains, an over-abundance of cameos, plus playing as Venom – this game was a child’s dream! Cloak and Dagger! Hooray! Too bad that the game was SO FRIGGEN’ HARD! I was always to happy to play it, but once you get into that second stage, climbing the building, it was all over. I hate you, Shriek!

Teenage Mutant Ninja Turtles 2

Fortunately at this time, Teenage Mutant Ninja Turtles 2: The Arcade fell into my lap. Suddenly everything became brighter. I don’t think I need to say much about this game. It was, and still is the best TMNT game in existence. It surpassed the first game immensely, while made us laugh at how repetitive the third game was. This is what defined side-scrollers to me at such a young age. This game was, and still is, relentless fun. Unfortunately, the fun of side-scrollers were about to fall into the gutters again, when I played X-Men for the Sega Genesis. I just couldn’t win, could I? Faulty game play, plus ridiculously difficult levels made for a frustrating series of questions like, “Why did they make this game?” or “Why did we rent this again?” Ah, as kids, we didn’t know what we were doing.

X-Men 2 Clone Wars

Well X-Men learned from its mistake, as X-Men 2: The Clone Wars came out with not only a great game, but had such an effective first-level song that I still play on it my bass guitar every-so-often. I can still remember teleporting with Nightcrawler becoming tremendously more fluid than that of its parent game while the controls also smartened up. Beast was fun to play as, while Psylocke also made a great player. No one ever plays as Psylocke. I did! She rules. Result!

Batman and Robin Sega Genesis

Speaking of results, The Adventures of Batman & Robin was another great game. Based from the animated series, this DC game triumphed where Batman Returns failed, and Batman Forever was going to fail. Not to mention, it just looked really sharp and clean in comparison to Batman Returns.

With the release of the PlayStation, the world was lucky to retrieve my favourite Spider-Man game to-date, aptly called, Spider-Man. With the original voice actors from the ’90s cartoon series for Spider-Man, Doc Ock, and Black Cat, this game was a sure-fire hit for me. Bonus marks were awarded to this game with incredible alternate costume selections, including Captain Universe, plus a great alternative gameplay: What If? mode. I can remember countless hours of my life going into this game as it was probably one of my favourite releases for the PSX. The game was released on the Nintendo 64, however the What If? mode was removed for it. Lamesauce. The sequel wasn’t too bad either. Y’know, Spider-Man 2: Enter Electro?

Spider-Man PlayStation

Speaking of lame, remember Superman for Nintendo 64? It was probably one of the worst games I’ve ever played. Nothing says “Superman” like literally flying through hoops for points. Aquaman GameCube Not to mention, the graphics were beyond sub-par for a game of its caliber. There was really no excuse for this mess. And to continue this mess from DC, none were as atrocious as Aquaman: Battle for Atlantis for the Nintendo Gamecube. What’s that? You didn’t hear of it? Neither did the rest of the world. Lucky them.

Much like the first X-Men game which improved with a sequel was the X-Men Legends series with X-Men Legends 2: Rise of Apocalypse. The first game was a bit of a flop with graphical issues and camera angles ultimately ruining the gameplay, but the sequel was mind-blowing fun. X-Men Legends 2: Rise of ApocalypseOnline multiplayer, mixed with a great roster of characters, Marvel and Activision went all-out with an incredible game and tons of nerdy tidbits for X-Men fans from all over.

Shortly after Legends 2 release, The Incredible Hulk: Ultimate Destruction cames out, and still, I’m having a blast rampaging throughout Manhattan. Whatta rush!

But no! Another Marvel mutiplayer-based game comes out, and pummels away with another great sequel: Marvel: Ultimate Alliance 1 and 2. The first game featured a unique storyline about Dr. Doom taking over the world, and also features over 140 Marvel characters throughout the entire game. A well-paced, well-rendered game with monumental cut scenes left my jaw dropped to the floor. Its sequel featured stories from Marvel’s Secret War and Civil War storylines and added in quite a hefty amount of Marvel’s B-listers, showcasing how vast the Marvel Universe is. Although the story was not nearly as exciting as the first game, action and excitement lurked every corner. Not to mention the game made me feel terrible after I beat up Patriot for the first time. The second time – not so much.

Marvel Ultimate Alliance 2

Following Marvel’s run of great games, DC fought back hard and rocked the boat with Lego Batman: The Videogame. If anyone has played any of the Lego-based games thus far, you know how much fun they are. Simply put, the Lego games bring out the child in all of us, while Lego Batman brought out the fanboy. Mixed characters from all over the Batman universe appeared and made for excellent gameplay.

Batman Arkham Asylum

And with DC’s Batman, up next could only be the greatest superhero game in existence: Batman: Arkham Asylum. ‘Nuff said.

With Batman: Arkham City coming out shortly, plus Marvel’s new games, Thor, X-Men Destiny and Spider-Man: Edge of Time coming out, we’ll be riddled with plenty more superhero games and more memories to be made. P.S. Edge of Time is written by X-Factor’s Peter David. I’m really excited for that!

And don’t worry that I hadn’t mentioned EVERY single game out there. I’m purposely forgetting games like X-Men: Mutant Academy, Marvel: Rise of the Imperfects, Marvel vs. Capcom series (as it’s not 100% comic hero), Marvel vs. Street Fighter, Spider-Man: The Movie, Fantastic Four, X-Men Origins, X-Men: Arcade (“Welcome to die!”), Astro Boy, Iron Man: The Movie, plus various X-Men and Spider-Man Game Gear games, etc., solely because they’re forgettable.

Since I can, I suppose my top-five favourite superhero games are as followed:

1. Batman: Arkham Asylum
2. Incredible Hulk: Ultimate Destruction
3. Marvel Ultimate Alliance 2
4. Spider-Man (PSX)
5. X-Men Legends 2: Rise of Apocalypse

What are yours? Did I miss anything really crucial that I should have covered? Am I entirely wrong with some of my discussions? Do I just really suck at The Silver Surfer? Fire some messages below!

Until next time, keep on Space Truckin’.

Oh. And The Fantastic Four. PC. 1985. Don’t you forget it.

Fantastic Four PC

Comic Animation and Boobs: Taking Women Back 50 Years

Women in Comics

As a kid in the ’90s, there was one thing on my mind – action! I loved watching the ’90s Batman, X-Men, and Spider-Man cartoons. I gathered myself around the television daily to witness the sheer brilliance these cartoons possessed.

On this site, you may have read my views on how Body Images are seen in comics, or how poorly Women are Portrayed in comics. It wasn’t until I sat down and watched DC/Warner Bros. newest animated film, Superman/Batman Apocalypse, did my mind erupt with frustration.

I am well-aware the movie is based off of a comic book run by Jeph Loeb & Michael Turner. I am also quite aware that the animation in the film is very similar to that in the comic. What I am shocked over is how blatantly awful the film was for younger viewers. From the camera angles chosen, to how much physics breasts were given, it was completely over-the-top.

Taking the Cake

Now to be fair, looking back at the X-Men cartoon in the ’90s, Rogue wasn’t really a conservative girl, nor was Wolverine a regular looking guy – he was shirtless in plenty of episodes. However subtle those instances may have been in the X-Men cartoon, Superman/Batman Apocalypse take the cake.

I will also mention that Superman/Batman Apocalypse is rated PG-13. However, if you have a kid in a video store and you see a Superman cartoon movie for them to watch, the last thing you check for is the rating. It’s a cartoon movie based on a beloved world icon – what could go wrong?

Yet, if this is only for teenagers to watch, what kind of message is it giving them?

Supergirl Middrift
The first thing I’d do when I crash land on a different planet is show as much skin as possible.

The basis of the movie is that Supergirl, or Kara, came to Earth and is trying to fit in with society and find herself a home. For the uninitiated, Supergirl is Superman’s cousin. Without really going into the story, there’s a montage where Supergirl takes women back to the Stone Age.

“What is like to be a girl in the city?” Kara asks Superman.

Cue montage of Supergirl getting her nails done, shopping for clothes, and being the stereotypical “rich girl” while good ‘ol handsome-boy Clark Kent pays the bills. Ah, being a girl is sweet, isn’t it? That is, as long as you have a strong, rich man to pay for everything.

Supergirl Changing
“Don’t you like my new bathing suit, cousin?”

Ah, Kara Zor-El. Welcome to Earth. Learn our archaic ways.

Is Supergirl Dressed
Isn’t she like, 14?

For those familiar with the story, you will also know that Kara gets kidnapped by Darkseid to become the leader of his army. Superman and Batman get Wonder Woman and Big Barda to help out with the rescue. Of course, when they ask Barda to help, she just took a shower. How inconvenient for the viewers.

Bare Barda
“Thanks for stopping by. Don’t mind me. I won’t get changed.”

And once the team travels to Apocalypse to save Kara, Wonder Woman and Barda get caught up fighting the Furies. Thanks to some particular camera angles, we can see why the Furies want to fight them. They’re jealous of Diana’s “attributes.”

Diana Double Ds
Tons of thought goes into these camera angles.

Luckily, Superman knows where Darkseid has hid Kara, so he’s goes in to save the day – only to find out that Kara is now mind controlled by Darkseid. AND! She’s changed wardrobes too, ’cause, y’know. Less clothing makes you more evil.

A New Supergirl Costume
Is this legal to watch?

So you can probably see some of my conundrums with this film. Of course, there’s tons more to show. The movie is riddled hyper-sexualized women.

I am aware that this isn’t the first movie or comic book to do so. If you looked at my previous entries I linked at the beginning of this blog, you’ll notice that I’m ragging on Marvel very hard for what they’ve done before.

And while, sure, the movie art matches how the comic was drawn, by no means did it need to be done this way. By no means do the particular camera angles chosen NEED to be there.

Taking Women Back 50 Years

I’ve shown you the physical proof of what the movie provided. What stuck to me is the lasting effect it would leave upon others.

Arguably, comics are directed towards young boys. Obviously, showing women the way they are in this movie would definitely drive those sales. What is wrong is the movie takes one limp forward and multiple steps backwards.

For sure, Kara learns a lesson in this film about finding herself. But at what cost?

If I were a young boy watching this movie, I’d be excited for the action, and even more blown away by how attractive all of the women are. Kara is just being a young girl, barely old enough to be allowed to watch the movie she is starring in. Men on the other hand are the strong and mighty. Although women can fight, they’re not nearly as cool as Superman or Batman. All they like to do is shop or get kidnapped and wait for men to rescue them. Your typical hero story.

Wonder Woman may be considered an exception as she “owns” an Amazon Army. However, the army loses a battle and Superman is left to save the day.

Now if I were a young girl watching this movie, I would notice that shopping is a lot of fun. I would love to look as good as Kara in those clothes and it would be even better if I didn’t have to pay! Wonder Woman has her own place, but cannot defend it unless Superman is there. Then the Furies fight Barda and Wonder Woman, I would be bombarded by breasts, hips and lack of clothing. By the end of the film, I would be happy that Supergirl found her way, but still be left to feel empty. There would be no reason for me to re-watch that movie and the images shown would be imprinted in my psyche forever.

In fact, the movie insults the strength of the already-strong female characters as men save the day.

Wait. What did she just say?

I know that comics can never really change. They will mostly be marketed towards boys, and that’s just how it is. But what can change is a mindset on how women should be portrayed.

Comic panels do not need to have massive breasts on every female character, nor does a movie need to shift camera angles to show particular features to its characters.

If you’re looking to impress boys, you do not have to do it by taking women back years of progress. But by doing so, you’re preventing a female audience from even caring, while still being damaging in the process.

It’s not a double-edged sword unless you make it to be one.

Keep on Space Truckin’.

Wedneday’s Reviews: Retcons and Amazing Fantasies

Hey folks! This week, I’m deciding on doing a review-rant. Yes, they can be one in the same.

As I read this week’s copy of The New Avengers #10, I can’t help but be ridiculously upset with how it turned out.

This is about retcons. Although it is getting ever-so-closer to Marvel’s big Fear Itself event, I can’t help but feel driven to DROP this comic due to the over-ridiculousness of this retcon.

For those who are unfamiliar with what a retcon is, in a nutshell, it stands for “Retroactive Continuity.” What that means is one may go back into time and adjust the events of the past to explain what happens in the future.

For a hypothetical example, we’ll take the X-Men. Most people know that Professor X started the X-Men, consisting of Cyclops, Angel, Jean Grey, Beast and Iceman.

Now imagine a new issue of X-Men, where they explain their history, and suddenly there was a new X-Men who was part of the team – but no one ever talked about him because he worked on another island, behind-the-scenes. Then suddenly in the future, that character appears and everyone’s best friends.

That’s retcon. But it’s a part of comics. How can comics from the 60’s, with arguably simplistic origin plots still be relevant in 2011? Well, retcons help with that – and for the most part, they can be very interesting and neat.

In this recent issue of The New Avengers however, I’m down-right disappointed.

The New Avengers

The New Avengers #10
Brian Michael Bendis (writer), Mike Deodato & Howard Chaykin (pencils), Rain Beredo & Edgar Delgado (colours), Joe Caramagna (letters), Mike Deodato & Rain Beredo (cover). $3.99

The issue flips back and forth through timelines between 1959 and the present. Starting off in ’59, we see Nick Fury and Dum Dum Dugan finding Sabretooth in a bar. After mild negotiations, Fury hires Mr. Creed as an Avenger. Yes, Sabretooth.

Fast-forwarding to 2011, and continuing from the previous issue, the New Avengers attack a H.A.M.M.E.R. installation, headed by Superia. Mockingbird is shot, and for most of the issue, we watch our heroes fight off the endless H.A.M.M.E.R. hordes while calling an ambulance for Mockingbird. Literally, that is all that happens in the present.

In 1959, after retrieving Sabretooth, Dominic Fortune, Namora, Kraven, and Bloodstone are hired – all to be “secret” Avengers. Indeed, a league of villains are now Avengers – all before the “official” Avengers team arrives on the scene in 1963.

Leaving on a strong note, we are brought back to the present where rescue vehicles have arrived for Mockingbird, only for Superia to raze the entire ground beneath them. If it wasn’t for comics, Mockingbird would for sure be dead. But we won’t know until next month! Ahhh!

The comic as a whole does not stand out as anything spectacular. As soon as the first villain was hired, I really could not have been surprised to see anyone else be taken in as the idea of this particular retcon ruined any fun I would’ve had with this comic. I digress.

Deodato is on the ball with this issue, penciling all of the present-day moments, while Howard Chaykin focuses on the 1959 plot. Although both are strong artists, I felt as if Chaykin’s style was a bit light for the seriousness of the book. At one part, Mockingbird is splattered in blood while Spider-Man holds her in his arms. The scene is gritty and dark, moody and in despair. The next scene however, we’re brought to a location where shadows disappear and faces are less-serious than prior. Although I greatly enjoy Chaykin’s art, I feel as if it was wrong for this particular issue. And yet his take on Sabretooth was a bit too childish for me, while his Kraven was spot-on.

And after this issue, I’ve concluded that Deodato draws an excellent Thing.

As for the structure of the story, flipping back and forth between fun and sunny places to a battlefield hurt what seriousness the story had. It felt like flipping channels between an intense episode of Law & Order: SVU and Teletubbies. It was sudden with no transition. It simply didn’t work.

Certain dialogue choices by Bendis also took away from the plot. Nonsensical remarks spewing from Thing early on, then to Ms. Marvel versus Superia mindless jabs, and Spider-Man having fun looking for a cellphone to save a life – all of it damaged the intensities of the moments drawn by Deodato. However, with Chaykin’s work, the dialogue seemed more natural. How is this happening?!

Definitely taking a swan-dive, The New Avengers needs to pick up some smart choices in writing and plotting for it to be saved.

Grade: 5/10

Inner-Fanboy Rant

I love comic books as much as I like turtles. In result, retcons are commonplace and something which I should expect from comics. But not since Secret War, have I felt that Bendis did a retcon so over-the-top that I disagree with it.

Now admittedly, the story is not done yet, so who knows where it will go – but I feel as if it’s not going in the right direction. But when you take serious villains – some which are notorious monsters, and put them on a team, you have a problem. And I’m not talking personality issues, either.

If anything, it seems down-right insulting that the first Avengers – regardless of being “official” ones or “secret” ones are the bad guys. That would be literally like suggesting Professor Xavier had a set of X-Men before the actual X-Men came out – it’s absurd and mind-boggling.

Retcons usually have to explain themselves later on, too. Recent retcon’s like with X-Men’s Deadly Genesis, or Spider-Man’s One Moment In Time, worked for me, because they were explained and honestly, could not be as far-fetched as the “powers that be” were involved with Spider-Man’s, while telepathy and clever storytelling was a part with the X-Men’s. With the New Avengers, we’re fortunate that most of the villains are either dead, or haven’t been used in so-long that the retcon does not have to be adjusted in the future. Sabretooth and Bloodstone are dead, while Kraven is dead-but-alive-now-doing who-knows-what. Dominic Fortune has been MIA for years now, and Namora disappeared with the Agents of Atlas since its cancellation – unless I’m wrong with that.

I guess I’m really just disappointed with how this came about. Admittedly, it has TONS of time to sway another way, but I really feel as if this is just going to hurt my faith in The New Avengers for the next little bit.

Amazing Fantasy

Amazing Sale

As a complete side-note, Amazing Fantasy #15 (1962), the first appearance of Spider-Man, as officially reached the million-dollar club with Action Comics #1 (1938, first Superman) and Detective Comics #27 (1939, first Batman).

Amazing Fantasy #15, CGC 9.6 sold for $1.1 million

“The sale of this legendary comic is second only to the Guinness World record 8.5 VF+ Action Comics #1, which marks Superman’s 1938 debut that was also sold by http://www.ComicConnect.com last year for a whopping $1,500,000.” – Comics Price Guide.com

Amazing, eh?

Keep on Space Truckin’!