With two issues left on Mike Carey’s exceptional run on X-Men Legacy, as expected, we’re about to get a lot of closure with the characters he’s used for years – not to mention the homecoming of the Starjammers!
X-Men Legacy #258
Mike Carey (writer), Steve Kurth (pencils), Ed Tadeo (inks), Brian Reber (colours), Cory Petit (letters), Mico Sayan & Sonia Oback (cover). $2.99
With the fear of the X-Men being obliterated mixed with the possible homecoming of Havok, Polaris and Phoenix, this should be an exciting book.
And you know what? It is! But once I finished the book, I found me asking myself, “What the heck just happened?” But first:
Once again, writer Mike Carey hits his knowledge of the X-Universe home with these characters. Magneto pulls some trickery from his hat (or helmet?) while Rogue and Rachel combine their powers to finish off Friendless once-and-for-all.
With so many characters running about in the book, it’s great to see how Carey balances them all. Frenzy gets her time to shine, while Gambit – with so few words in-story – is still same the Gambit we all know and love.
In terms of development, Carey makes Rogue not only act as leader, but has her prove it again and again in this story. With the conclusion of this story arc, Carey really improves his take how on our favourite Southern belle has moved so far from the comics which we grew up with her in.
But I asked, “What the heck just happened?” When the story ended, I was still unclear about the events that took place. And it wasn’t Carey’s fault.
I enjoy Steve Kurth’s work. From time-to-time, characters look a bit stringy or faces do define the character too-well, but he definitely is a clean, sharp artist. I especially love his depictions of Rachel and Gambit in this book. What bothered me was rather how the story progressed. By no-means am I a professional artist, but I’ve read enough comic books to understand how storytelling works. While Kurth has been doing this for years, this book didn’t do it for me.
The problem lays in with the massive panels. While Kurth’s art is pretty immaculate, the story-telling aspect became muddled in the large panels – especially when they are exterior shots of the ship which story takes place in. I really have no idea what I’m looking at – whether the ship was in peril or not. It’s close to crashing, it’s not close to crashing – it went into a wormhole? It was unclear with what was happening. If there were smaller panels, it would give Kurth a lot more space to explain the events in the story. Big images are gorgeous, but many panels can tell a story clearer than a single splash page with one or two smaller panels embedded.
And while the art was good, Brian Reber’s yellows really clustered what was visible outside of the ship. Things were too yellow or orange. In fact, aside from a few characters who have blacks in them, and the “trance blue,” yellow and orange were really the only two colours that ran through the book.
Like I said though, Kurth is a strong artist. However the small qualms with storytelling in this issue really detracted from what happened.
With Carey only having two issues remaining on his run on Legacy, the way he concluded this arc makes it look like he’s just getting started.
Keep on Space Truckin’!