A new week of comics have came along! This also includes the premiere of the new maxiseries, Alpha Flight, and some superb storytelling in Peter David’s X-Factor. Although I don’t particularly feel the need to review Avengers #14 entirely, all I will say is I’m going to be dropping the series after the Fear Itself arc. I’m tired of the same “Block Pages” in each story. I’m also tired of hearing the same voices for each character. Although Romita Jr’s art was superb in this issue – and the idea behind the story is great – I’ve grown tired of Bendis’ execution.
But we’ll see how things go.
As for another turn of events, you may remember my first review of FF #1 back in March, but I’ve decided to pick the series up again (in lieu of The Avengers). That, and Black Bolt is apparently returning for issue #6. I love the Inhumans and have always followed them on their journeys. I was especially involved in the War and Realm of Kings stories, so I’m very excited to see how Black Bolt’s return will play a role in those current plots.
For now:
X-Factor #221
Peter David (writer), Dennis Calero (pencils, inks), Brian Reber (colours), Cory Petit (letters), David Yardin (cover). $2.99
Feral’s back from the dead but still dead! If that isn’t enough to intrigue you into the story, then I don’t know what will.
Continuing from last months cliffhanger, both Shatterstar and Wolfsbane are on the run from Feral – who is being used by a being of immense power – to anchor demons amongst other paranormal creatures to kill Wolfsbane. If that isn’t enough, Layla has gone banana’s at the base and is putting symbols as wards on the doors and windows. I think she knows stuff.
For such a short issue, David tackles what he needs to: Rahne’s and Feral’s past, Shatterstar’s humour, Rictor’s concerns of Shatterstar’s whereabouts and Layla being Layla. It all flows naturally and never feels pushed at all. That is what makes X-Factor such a joy to read. No dialogue feels forced to move the plot along and the reader can just accept what is happening as just another day.
Dennis Calero’s art is definitely a noticeable change from Emanuela Lupacchino’s bright, splashy pages and “well-endowed” characters. But much like Lupacchino’s work, Calero does brilliant facial features. We can tell what each character is feeling even if words were not on the page. Calero’s art, tied in with Reber’s noticeably dramatic dark colours, give this book the mood it needs given the gravity of the situation within its pages. Because of the duo, the final panel of the book could not be scarier to loyal X-Factor readers.
This issue is the beginning to where all-things in X-Factor shall come crashing down. It’s going to be one exciting ride.
Grade: 7/10
Personal note: I rarely write reviews about X-Factor because it feels like I’d be writing about family. Uncanny X-Men and X-Men Legacy have great “family” moments which makes their readers feel invested with the characters. This is noticed when the X-Men mention an issue or event that readers have read in the past. With X-Factor, it’s inherent fluidity is what makes me feel invested. If you’re into that, I highly recommend you pick up all of X-Factor’s back-issues starting with #1 (in 2006). If not, go ahead and pick up #200 – which is an excellent starting point. (And so you know, X-Factors numbering goes #1-50, then #200-onwards)
I had to write a review for this issue because it was just too darn-exciting for me not to.
Alpha Flight #1
Fred Van Lente & Greg Pak (writers), Dale Eaglesham (pencils), Andrew Hennessy (inks), Sonia Oback (colours), Simon Bowland(letters), Phil Jimenez & Frank D’Armata (cover). $3.99
Taking place after the events after both Alpha Flight #0.1 and Fear Itself, Alpha Flight is officially back with their own maxiseries! (It’s a word, right?)
Attuma, or “Nerkkod – Breaker of the Oceans” is chosen for a hammer as seen in the Fear Itself story, and is terrorizing Vancouver, Canada. (Coincidently, Boston just did the same thing.) Fortunately, the reborn Canadian superheroes are able to put a hold on Nerkkod’s plans of complete devastation. All except Northstar, who is unsure of himself and is content with his boyfriend Kyle in Montreal. To make matters worse, in the #0.1 issue, Gary Cody and his Unity Party just won Parliament and is now running the country. He abolishes the Charter of Rights and Freedoms and declares the Emergency Act to control the chaos Fear Itself is creating in the country. And there’s still more! Actually, there are still three major problems in the story which I could go on about. But where’s the fun if I told you?
The great thing is that Fear Itself definitely plays a strong hand in Alpha Flight. There are so many problems happening in the story that even I felt overwhelmed – and that’s exactly what Van Lente and Pak want you to feel. The world is turned upside-down and us readers are right in the middle of it. Alpha Flight does their best to deal with that is at hand, but it is only bound to get worse.
And holy sh–! Eaglesham’s work is impeccable. Page-after-page is sheer emotion and brilliant layouts. You can look into the backgrounds and be wowed by how much detail goes into his art. Great facial features really shine in this issue. Most particularly with Shaman versus Nerkkod, Kyle having a freak out over the phone, and Aurora’s attitude throughout the book. He also reworked Marrina’s costume to really spruce up her attitude. With Hennessy’s and Oback’s great contrasts (especially on Snowbird’s transformations), we’re left with a gorgeous book. Although, yes, Eaglesham had some stiffness in certain panels, the pros entirely outweigh the cons here.
My biggest beef isn’t even really a problem. It is the first few pages where the characters get stereotypically introduced in comic book fashion where by saving civilians they have their names called out to them. It’s corny, but it still works.
There is so much crammed into this book and tons left to solve by the end, that I’m surprised we’re only getting eight issues of it. Hopefully our Canadian heroes can handle it. But from the looks of their creative team, they’re in good hands.
Grade: 8.5/10
Until next time, keep on Space Truckin’!
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